Connect provides a simple publisher application to support publishing files directly from your computer without the need to open another application (though publishing from within many applications, including from the ftrack web interface, is also supported).
To publish, ensure you have the interface open by selecting Open from the service context menu and then selecting the Publish tab.
Drag and drop files from your computer onto the publisher (or use the Browse button to browse and select files).
Sequences of files will be automatically detected and added as one entry.
Each file will be added as a component with a name based on the filename of the file. You can manually edit the name if desired by clicking in the name of the component and typing a new name.
Components can be removed by clicking the Remove icon next to each entry.
Choose or create asset¶
To create a new asset, select Create new and fill in the following options.
|Type:||The type of asset to publish. Choose from a list retrieved from the connected ftrack server.|
|Name:||The name of asset to publish. The name and type must be unique when creating new assets.|
Fill out remaining fields¶
Fill out the remaining fields in the publisher.
|Web playable:||If you want one of the components to be encoded for playing on the web select it in this field from the list of components added.|
|Thumbnail:||Drag and drop a small thumbnail of the asset onto this field to give others a better indication of what the asset is before opening.|
|Description:||A brief description of the published asset or the changes made since the last published version.|
When ready, press Publish to start the publish. During this time you will see a progress indicator.
Do not quit the service whilst the publish is in progress.
Once completed, the indicator will change to a notification.